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Knockout city controls
Knockout city controls










This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress. Save Progress Anytime: The game automatically saves progress or you can save any time. These features aid your progress through the game offering different ways of maintaining your progression. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill. Practice Area: You can practice freely without opponents or time pressures.

knockout city controls

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#Knockout city controls how to

Tutorials: There are helpful tutorials and instructions on how to play. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 3 accessibility features for Getting Started in Knockout City which deal with what support is offered to get started with the game. If you want to play Knockout City, but it doesn't offer the Controls accessibility features you require, this similar game extends the Controls accessibility: Similar Games With More Accessibility Features for Controls SensitivityĪdjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are. Vibration Optional: Controller vibration not used in the game or you can disable it. This is in addition to the movement stick/button which is not considered a hold for this purpose. Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. Specific button operation required to play This enables you to match your instinctive orientation when looking.

knockout city controls

Invert X/Y Axis: Can invert the direction required to control looking and aiming. Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls. Swap Sticks: Can swap the sticks over so that you can use the opposite sticks to control the game. Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play. Remap ControlsĬan customise the controls for the game as follows: Mouse and Keys: Can play with mouse and multiple keys. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. We've documented 9 accessibility features for Controls in Knockout City which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. Not being able to hear these cues shouldn't make it any harder to keep up with the action, even when multiple things happen in rapid succession due to the many visual indicators also present. Each action's sound is different from others, allowing you to quickly comprehend what is happening. Many actions, such as successfully hitting an opposing player, are marked by sound effects. In the Controls section of the menu, you can view the control scheme and remap buttons, as well as select whether you need to toggle or hold a button for a specific action to occur. To combat this, players are outlined in their colour, and the previously mentioned arrows can also help to locate players, but it can still be difficult at times. If you are looking at any player in the match, their name and health hover above their character and they are clearly marked using arrows.Īlthough the game is generally high-contrast, members of the blue team can often tend to blend into the bluish-gray of the pavement and concrete present in many areas of the game. Due to this translucency, they have a tendency to blend into the background. There is no in-game map, but during a match you are shown the position of your fellow team members with translucent markers that appear over the gameplay. It contrasts well, either light on dark or vice versa, and is generally quite large, although some of the extra information (about game modes and the like) can be smaller.

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There is an optional tutorial divided into several sections that enables you to hone your skill and learn the basics, as well as a training mode that enables you to practice without the stress of a real match.ĭuring a match, there is no text, but outside play most of the information is displayed textually. Although you cannot select the game's difficulty, you are automatically matched to games with other players of a similar skill level to you.










Knockout city controls